If you Build It…My Current Campaign If you want to start at the beginning.

As the party closed in on the wagon, they all drew closer to the city of Trolsport, which is known as a transportation/shipping hub as much as for its’ aristocratic merchant families with their grand balls, gossiping and intrigue, all in the name of gaining favor over each other in the eyes for the ruling council.

The overly decorated cart must have been familiar to the guards at the gate as they allowed it to rush straight by the crowd of animals, carts and various people waiting to get let in, bowling over a couple of very angry looking dwarves in the process. The party was forced to stop at the gates as guards moved to block their way. The typical business in town questions and a little golden lubricant go them through the gate ahead of many angry others. Still, the delay cost them the destination of their runaway party member and the sword they have been sent to recover from him.


The only lead they have is the name Trell, after stashing the horses and their travel clothes at a nearby Inn they begin their investigation, asking about the coach which tends to stand out. A few minutes later and they are standing outside an embassy, which happened to be holding a masquerade ball. The party needs to get costumes and invitations quick. Tluth ran to a tailor’s shop and got himself some upper-class Drow finery with only a small mask to cover his eyes, paper mache dog head and minotaur head for Bane and Anders respectively.

The entrance was heavily guarded, with all invitations being inspected. A combination of sleight of hand, distraction, intimidation and luck eventually got them through the doors and into the large reception hall beyond.


The music and dancing were distracting, as were people approaching Tluth trying to find out which Drow house he was from hoping to win favour and possibly a trade deal for goods from the Underdark which are all the rage in aristocratic society, little did they know how much anger Tluth had against his own people and what they represented. Finally, they spotted Namless slipping out a servant’s door near the rear of the ballroom.  The party joined back up by the door and ran after Nameless in hot pursuit. As they followed him through some winding halls, they emerged as the base of an airship tower and can see at the top the ship is preparing to cast off!!!

Next Part 8 – The knack lies in learning how to throw yourself at the ground and miss!


If you Build It…My Current Campaign (6)

If you Build It…My Current Campaign If you want to start at the beginning.

After a good nights sleep the party was informed that The Purple Rose has been removed. They investigated and the main house was full of summoning circles and a lot of spell damage, looked like multiple summonings had gone wrong at the same time. Bane also noticed a few Red Finger symbols within and outside the house. After a fight with some kind of demon. The party found a little girl hiding in the attic and had her taken back to Glimar to see if she could figure out what happened.

They returned to the Styx Oarsman and took care of minor business, retiring for the evening. In the morning they woke to find Nameless was missing!! The remainder of the party searched the building alas he was nowhere to be found. As they opened the door to start a more widespread search they were met by one of the city guards with a summons from the new interim leader of the city guard Skifflen, stating that he knew of the fate of their teammate Nameless.

When they arrived at Skifflen’s office he lays it on them.

“The city requires your assistance in a matter that is grave for the survival of the city. By the power bestowed upon me by the council, I hereby deputize you, herewith, and task upon thee to return the sword stolen by your associate, Nameless. Any divergence from the task will be considered treasonous and be met with the swiftest of judgement from the City Guard. I have been granted permission to use any means necessary in completing this task and have been gifted a most generous portion of the treasury upon the completion. What say you?”

Left with little choice and wanting to find out why their comrade had taken such a valuable item from the city, jeopardizing their prime goal within the city.  The part took off in pursuit on mage horses provided by the city, with a writ allowing them to expense travel costs, materials and loggings if needed.


Namless was seen leaving the city in an ornamental coach using the Causey Road Gate three hours before the party started following. They were after him and closing as their mage horses had less weight to carry.

Next Part 7 – Dance like no one else is watching